Source: Death Trash Early Access — Is it worth it?
A long time ago, as I was sitting in a cheap office chair that I am literally sitting in now, I looked at the Trash can of death trailer. I was skeptical, because it looked like the game would be too high for itself, uh, kraken flesh to be good. Then I got to play the demo during Steam Next Fest and changed my mind. But is Trash can of death is it worth it now that it’s in early access?
The game is set on a distant planet in an equally distant future. The bleeding has occurred and humanity is now sleeping in the vaults under the ruins of their cities, watched over by their machines. You are one of those inhabitants, awakened from the matrix bliss of the cyber uterus and expelled, all for medical reasons. How will you fare in a world where flesh just seems to be growing on the ground?
Biggest meat obsession since Kingdom of disgust
So here is, Trash can of death is a little weird as far as the tuning goes. Of course, your protagonist is not a punk rebel as the title suggests, but the rest of the world is trash and deadly. This is where you’ll spend your time learning the secrets of the flesh (e.g. why is it everywhere), watching the titans of the flesh, and killing lots and lots of people.
At the heart of Trash can of death lies a fairly simplistic RPG system running an isometric 2D world. You roam the map, interact with the highlighted items, talk to people and things, and fight. There’s not much to regular interactions – if an item isn’t highlighted once you hover over it, you’ll never touch it. If it requires a skill to access it, the game will likely tell you ahead of time. And when you talk to a person, there are some dialogue options hidden behind skills rather than what you are saying. Most of the time, anyway.
Turning waste into Trash can of death
The combat system in Trash can of death is just as simple. You have your HP and resistance to certain damage types. As long as you have stamina, you can dodge the roll, which is vital. Combine that with melee (left click) and fire (hold RMB then left click), and you’ll be fine. You can also use powers (F) and items (Q) to give yourself an advantage, although it is almost impossible to change them in the middle of a fight.
That said, this simple formula allows for engaging, short and dynamic fights. The stealth skill only increases the time it takes enemies to discover your character, so the fact that you can sneak around perfectly even without investing anything in the skill means you’re welcome to shape the battlefield to your advantage. If you are successful, you can kite enemies alongside explosives, which still deal a lot of damage. Me, I like to sneak into patrols when they band together to hit them with Shock or Acid Blood.
Oh hey, there’s a reason it’s in early access
By the way, these skills are related to two different abilities, as cybernetic powers are meant to be separate from occult powers. But the two feed off the same reservoir of energy, so there really isn’t much of a difference. This is not the worst when it comes to unnecessarily segregating statistics in Trash can of death, although. No, that honor belongs to combat skills, which separate melee weapons into bladed and blunt weapons, and ranged firepower to pistols, rifles, and high-tech (which also works as a skill for interacting with objects ).
There really isn’t enough granularity in Trash can of death to support this kind of split, but some choices are better than others. Bladed gives you a quick weapon pretty quickly, and when leveled up, my sword was all I needed. Likewise, high tech is your fastest way to access automatic weapons, although you will run out of ammo most of the time.
But it’s all just peanuts compared to the worst problem of Trash can of death in Early Access: there is a lack of content. Oh sure you can explore the map as much as you want, but there is no direction. Outside of the first region, you will quickly run out of quests that will take you forward. So you end up walking around because there isn’t much else you can do. And let me tell you, discovering titans of flesh that you can’t interact with quickly become stale.
That’s early access for you, isn’t it? The developer explicitly tells you that some parts of the game just aren’t here yet, and that’s right. The game’s skeleton is there, and the tendons can flex to make it feel alive. Overall, there just isn’t enough meat on these bones to get them moving.
So I didn’t expect to say that at all about Trash can of death after the awesome demo, but Early Access is not worth it. It’s often a fool’s game to get an unfinished RPG, because that’s the kind of experience you want to immerse yourself in when you can play a completed game. But Early Access is all about playing a game before it’s over, and I say stay away. Wait for the full exit. Don’t ruin Trash can of death for yourself by playing it while half of it is missing.
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